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buyaoa
- OPENGL的编程实例,里面有OPENGL对粒子系统火焰,烟雾,爆炸的仿真。-OpenGL programming examples with a pair of OpenGL particle system flame, smoke, Simulation of the explosion.
fireParticle
- vc++,环境下,opengl实现逼真的火焰技术,采用粒子系统-vc, the environment, opengl achieve realistic flame technique, particle system
MYFIRE
- 该例子演示了使用OPENGL创建蜡烛火焰的效果,包含完整源代码,使学习游戏中火焰粒子运动及爆炸粒子运动的好-The example demonstrates the use of OpenGL to create the effect of a candle flame, including complete source code, make learning games flame particle and particle explosion good Dongdong
gyfire
- opengl环境设置,实现火焰流动时的特殊的三维效果-opengl environment configuration, implementation flame flows to the special 3D effects
FireTest.rar
- OpenGL实现三维火焰实时模拟;可切换视角;资源耗费少,系统要求底,实时性能好。,OpenGL implementation of real-time three-dimensional flame simulation can switch perspective resources to spend less, the system requirements at the end of better real-time performance.
iDemo7.rar
- iphone上面的opengl粒子系统,模拟火焰,iphone above opengl particle system to simulate the flame
code2.rar
- 主要為C++與OPENGL的源碼,包含對火焰的模擬與3D螢幕保護程式及LOD技術編成,Mainly for C++ with OPENGL source, including the simulation of the flame and the 3D screen saver and LOD technology into
Fire-and-explosion
- 程序利用OpenGl实现场景中火焰和打枪效果,同时有飞机空中飞行-Program uses the OpenGl scene flame and fire a gun to achieve results, while the aircraft flight
carrier
- 在VC++6.0环境下用OPENGL实现了海战场的目标攻击模拟。本程序包括3DMax文件加载,显示;船尾焰绘制等一系列海战场环境的必须元素的绘制和现实源代码。希望对进行这方面研究的人提供帮组。-In VC++6.0 environment to achieve a sea battle with the OPENGL target attack simulation. This process includes 3DMax file loading, display stern flame d
MyFire1
- opengl编写的火焰程序 vc6.0 -opengl programs written in flame vc6.0
smoke
- 在vc++下,基于MFC,利用OPENGL实现爆炸火焰效果-Vc++ at the next, based on the MFC, use OPENGL realize the effect of the explosion flame
MyFire1
- 利用OPENGL和VC,对火焰进行建模,显示动态真实的火焰-Use OPENGL and VC, the modeling of flame, the flame shows that the real dynamic
Fire
- 利用OpenGL写的模拟火焰代码,模拟水纹代码,基于粒子算法的-The use of OpenGL code written in flame simulation, simulation水纹code algorithm based on particle
particle-generator
- 一个OpenGL的粒子发生器,此粒子发生器可以生成火焰的粒子效果-An OpenGL particle generator, the generator can generate particles of the particle flame effect
MYFIRE1
- 用Opengl实现的火焰的模拟,实时渲染,可嵌入游戏中使用。-Opengl achieved with the flame simulation, real-time rendering can be used in embedded games.
Particle
- 一个关于OpenGL的火焰粒子系统,逼真的-The flame of a particle system on the OpenGL
TextureMappingAndParticalSystemSimulationOfTheFlam
- 对不规则模糊物体模拟是计算机图形学研究的热点问题之一,其中火焰是一种常见的涉及面较广的自然现象,因此火焰模拟具有重要意义。本文提出了一种基于粒子系统和纹理映射以及OpenGL混合技术的3D火焰模拟模型,本方法采用特定的几何造型作为基本粒子,既能提高绘制速度又能降低计算量,并通过粒子混合实现了火焰不同区域颜色的变化,同时反映了其中温度的差异。另外该方法还反映了风力对粒子系统的影响。实验结果表明,利用该方法模拟的火焰逼真,占用资源少,能较好地满足多种场合的实时绘制需要- Pairs of ir
GL_MyFire
- 用OpenGL实现的一个非常逼真的火焰效果,值得参考!-OpenGL implementation with a very realistic flame effect, it is also useful!
Fire2
- 一个OpenGL火焰的例子。效果不错。基于GPU编程,其框架为Framework3。-OpenGL example of a flame. Good results. GPU-based programming, the framework Framework3.
117143175firescene-billboradingWithScene
- 火苗的燃烧模拟源代码,包括场景的建设和billboard技术在opengl中的应用-Flame combustion simulation source code, including the building and billboard scene in opengl application